UI Image Sets
The client cuts its interface graphics out of big textures. xml/uiimageset.xml lists the image sets (one texture each) and the named boxes inside them. UI Image Sets shows those boxes on the texture so you can see and change them.
Sources
Section titled “Sources”- Game folder:
xml/uiimageset.xmlopens by itself, textures come from the packs (or from the folder of an unpacked client). - A file from disk: open any image set XML; choose where its textures come from.
What you can do
Section titled “What you can do”- Search image sets and images; zoom, fit the texture, show every box.
- Draw on the texture to add an image, or add, duplicate and delete images and whole image sets.
- Move and resize boxes; undo and redo.
- Save: the edited XML is downloaded. Put it into the client (for packed clients, with IOP Manager).
Windows refer to images as set#image, so renaming a box breaks every window that uses it. Check with UI Windows.
