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Models

Models is a 3D viewer for the client’s model files.

  • The game folder: model configs (resource/model: skeleton + meshes + animations), meshes (.msh), animations (.ani) and skeletons (.skl), each in its own list with search.
  • A .msh, .ani, .skl or model .txt opened from disk. Textures and skeletons it needs are looked up in the game folder.
  • Turn on or off: textures, wireframe, bones, control points (Type_Index), floor grid, bounding box, texture animations from the material scripts (scroll, rotate, wave, frames).
  • Play animations with speed and loop controls.
  • Export the model or a screenshot (downloaded).

For editing animations, use Anim Studio; for a hero with gear, Heroes.