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Textures

Textures shows the client’s pictures and converts your own pictures into the .dds format the game uses.

  • Game folder: every picture in resource/texture of the packs (or of an unpacked client), one per name, the copy the client would load. Scrambled and .lsc textures open too.
  • Other folder: a folder of .png, .jpg, .tga, .bmp or .dds files.
  • One picture: open it, or drop it on the view.
  • Search, view at actual size or fitted.
  • Save a picture as .dds in the format you choose.
  • Convert every picture of a folder to .dds at once.

Saved textures are downloaded. Put them into the client yourself (for packed clients, with IOP Manager).